Category Archives: Weekly Review

A weekly review of each topic discussed and questions raised.

Blog Peer Review

Peer Response to two rubrics received for this blog:
Peer reviews provided different feedback from each received. One peer found my site a little busy while the other loved the way it was presented.  A third rubric was provided although not included in this blog post from one other peer because I marked 4 blogs in total.   It was suggested that I reverse the blog format however, that is not possible because blogs file in chronological order.  I forgot to add my name clearly which has been rectified and am glad that was pointed out!    It seems I have taken a different approach with my reflections than most peers, incorporating the key information at the end of each topic where I felt I was getting the most value. I made three draft attempts over the duration of this assessment before settling on the first drafts.   Each blog was word counted and I believe that the majority of postings are 200 +/- 10% at a total of approximately 1320 words spread across this blog overall. There was so much information blogging became an all-consuming exercise at times. I thoroughly enjoyed presenting a blog for assessment.

Peer marking by Brooke

Peer marking by Sonya

 

Notes; Peers marked blogs using a rubric provided which has helped gain valuable experience in providing student feedback.   This blog has undergone many changes since it’s creation, and further changes over the course of the peer marking period. This exercise was challenging to say the least, providing honest, constructive feedback is not easy.  To be noted, I marked 4 blogs in total, helping out peers that seemed to have lost their group at the last minute.  I did not request a rubric in return because I had already received the two necessary for assessment criteria although one peer did provide a rubric it is not attached.

Survey Monkey – Week 12

Using surveys in the classroom could be helpful to the teacher, any topic or lesson is able to be evaluated either during or at the end of the lesson. Other feedback could also be generated from opinion polls and questionnaires.   However, I think Socratives may be a more useful survey tool than Survey Monkey because it generates and saves a report automatically. This application; Survey Monkey; is easy to set up and use, it could definitely be used in today’s digital classrooms.

Survey – preparing students to be digitally fluent in the classroom

Kiran Bir Sethi lets “kids take charge” – week 9

Week 9 Activity: The nature of schooling in a digital age.

Kiran Bir Sethhi’s approach with children; kids taking charge.

Kiran displays excitement and enthusiasm for her pedagogy method. The ‘I-Can’ mindset she speaks about is an awesome approach to educating young children, it is empowering and yes, contagious. Continue reading Kiran Bir Sethi lets “kids take charge” – week 9

weekly reflections – Week 8

Week 8 Topic: Lifelong Learning in a Digital Age
Explore what it means to be a global citizen.

Weekly reflection…
As a global citizen lifelong learning in a digital age could interpret as “sustaining digital fluency that enables the cohesion of digital information and technology available to mainstream populous”.

With increased internet use, global communications are in the forefront of social and business lives.  Through technology, we are able to live in Australia and work as an engineer for a project in Dubai, and socially interact with people all over the world through web 2.0 platforms (Global Poverty Project. n.d.).

Everyone is a global citizen, and global citizenship has responsibilities.  One such organization gathering people from all over the world and accepting responsibility is Global Citizen (Global Citizen.org). Global Citizen has an alliance with The Global Poverty Project, established in 2008 as an international education and advocacy organization working towards the end of extreme global poverty by 2030 (Global Poverty Project. n.d.). The Global Poverty Project has a threefold campaign targeted toward the global community, individuals are able to contribute through their input of time and financial contribution.

The means by which global citizens are fighting for this campaign are in my Prezi below.  As a first time user of Prezi and having now experienced a few web 2.0 tools throughout this course, user confidence has increased, and I feel more comfortable using digital technology as a learning tool.

References

Global Citizen: http://www.globalcitizen.org/

Global Poverty Project: http://www.globalpovertyproject.com/

Discussion Board Learning Activity:
Prepare a short presentation on one of the following organisations about what they do, who they are and some examples of their work. The Global Poverty Project;  BandAid, The Earth Day Network and The Oceania Project.

Watch the Prezi I made, click on the picture below and use the right arrow key on screen or use the keyboard to progress to the next slide.

prezi

http://prezi.com/gmgtefvexfsn/?utm_campaign=share&utm_medium=copy&rc=ex0share

References
Global Citizen: http://www.globalcitizen.org/
Global Poverty Project: http://www.globalpovertyproject.com/
Prezi: http://www.prezi.com/

weekly reflections – Week 7

Week 7 Topic: Digital Blurring
Gaming and its possible use in teaching and learning.

Weekly reflection…
Games Based Learning (GBL) is a global phenomenon shifting the way we learn and teach in the classroom.  Mainstream internet users are becoming more digitally fluent with the integration of virtual worlds, social media and physical worlds; digitally blurring and re-shaping lives.

An exciting recent discovery was that the education department acknowledges off the shelf games are mostly not suitable for classrooms and have merged with Microsoft Partners in Learning to work towards digital technology, student gaming, and teacher coaching platform that will complement the TPACK learning system (Digital Learning Statement, 2010).  Equally exciting is that leading commercial software developers are experimenting with techniques used by the video game industry (Schlaepfer, D., February 2013) that will integrate learning into complex games e.g., IBM, Photoshop, and Symantec.

GBL tools teach us about achieving goals; it took me two attempts to make a simple arcade style game which I have provided a link to at the end of this blog; it teaches us ‘patience’ that’s for sure.  The experience and knowledge gained during this topic has given me a deeper appreciation for gamification. I did not know that web 2.0 has such a significant impact in the way digital games are developed and utilised in today’s learning environment.

References

Digital Learning Statement., (October, 2010)., Published by Department of Education and Early Childhood Development. Retrieved from https://www.eduweb.vic.gov.au/edulibrary/public/teachlearn/innovation/digitallearning/dls.pdf
Schlaepfer, D., (February 2013)., The Gamification of AutoCad and new uses for game design software (February,2013) Gamifeye http://www.gamifeye.com/2013/02/04/the-gamification-of-autocad-new-uses-for-game-design-software/

 

Header Image

Whyte, J., (2012)., games logos and storyboard, Jamie Whyte; artist illustrator creative cartographer http://jamiewhyte.co.uk/portfolio/games-logo-and-storyboards/

 

Further reading

Howell, J., (2012)., Teaching with ICT, Digital Pedagogies for Collaboration and Creativity., (Chapter 12), Rainer, V., (Eds), Published by Oxford University Press.

Javaid, M.,(n.d)., The benefits of game based learning. Microsoft Educator Network. (Member post)  http://www.pil-network.com/HotTopics/gamesbasedlearning/benefitsofgamesbasedlearning

McGonigal, J., (March, 2010)., Gaming can make a better world. TED videos. Retrieved from Curtin University topic 7 course notes. http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world/transcript#t-114145

Discussion Board Learning Activity:
Create your own online game using Sploder.

For weekly task purposes I have attached my sploder game which will be amended in due course for the sole enjoyment of my almost two year old son. This is a great introduction for him to the world of home-made gaming:

Please click on the picture to play my game.
sploder pic

 http://www.sploder.com/?s=d0043k31

 

weekly reflections – Week 6

Week 6 Topic: Digital Fluency
Write about the experience of learning  Scratch.

Weekly reflection…

  I didn’t know I was a constructivist!

If someone had said last year, I was going to create a digital animation, I would have told them I probably couldn’t do that and would turn to youtube.

Scratch is a collaborative media program designed for 8-12 year olds providing an excellent array of experiences with users from K to12 (Scratch., n.d.).  The first attempt at an animation is scratchy, (pun!) there are too many scripts and being critical there are lots of things that need improving.

A useful element for education is that animations can be upskilled.  As children progress through each stage of learning; literacy, math, programming, creation, and other core subjects; more complex and challenging operations can be introduced to support the framework of teaching digital literacy.

By harnessing technological knowledge students have via social media networks and the like, offering new experiences using different types of digital technology we can develop digital literacy into digital fluency that prepares students for the work force (Mac Manus, S. 2013).

Scratch is easy to navigate and script, making it attractive to use as a learning tool.  At any age, this is a program that causes feelings of joy and accomplishment.

References

Mac Manus, S., (August, 2013)., Getting young people fluent in digital., The Guardian. (http://www.theguardian.com/social-enterprise-network/2013/aug/02/young-people-fluent-digital
Scratch., (n.d)., Sratch for educators. http://scratch.mit.edu/educators/

 

Discussion Board Learning Activity:
Create an animation with Scratch

Scratch is definitely something that can be utilized homeschooling my two boys.   Ideas for animations are now flooding my thoughts, however, it will have to wait until this unit of study is over because my workload at the moment is too great.

Click on the picture below to take you to my very first
 Scratch Animation I created for my son!
scratch

Try it yourself! Here is a link to the scratch animations home
page: http://scratch.mit.edu/

Header Image from Scratch Programming, DLA labs site. http://labs.da.org/wordpress/scratchprogramming/2012/03/27/scripting-movement-for-a-platform-game/

weekly reflections – Week 5

Week 5 Topic: Digital Information
What type of digital information is being presented and can you trust it?

Weekly reflection…
Digital information is any information that is conveyed electronically, through electronic devices. The most informative and reliable information comes direct from the source; Pandora, the National Digital Archives, the state or federal government bodies, and research departments that are long established.

Having now learned to be a critical thinker (Critical thinking, 2014), through analysis and research, it is easier to decipher the jargon from the facts and am able to select information more carefully from reputable writers.

The weekly activity included using a rubric to mark peers pinterest boards made on Digital Technology that helped understand the rubric assessment process. Pinterest is a collaborative, graphic, social media platform, a fantastic curating tool utilizing data visualization (Pinterest Inc, n.d.).   As an avid pinterest user my boards now contain more useful information after this week’s activity.

References

Admin, (2014) Critical Thinking, Educating Competent Citizens., Elesapiens Learning and Fun., (Blog). http://www.elesapiens.com/critical-thought-educating-competent-citizens/ Retrieved from Kharbach, Med. (April 2014) Educational Technology and Mobile Learning, The 8 elements of the critical thinking process. http://www.educatorstechnology.com/2014/04/the-8-elements-of-critical-thinking.html

Pinterest Incorporated., (n.d.)., https://www.pinterest.com/

Header Image

Bonaventure, L., via Getty Images. (n.d.), Retrieved from: No Butts about it, somepinterest usershave been hacked. Huffington post. http://www.huffingtonpost.com/2014/03/28/pinterest-butt-hack_n_5050408.html</

 

 

Discussion Board Learning Activity:
Create or Share your Pinterest boards with Digital Information

Your invited to follow me, click below to go to my boards

follow-me-on-pinterest-e1365597786391